Future Trend Domain Names And Brand Awareness For Emerging Technologies
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Emerging Technologies: HAPTICS

Latest Haptic News From Around The Web




March 15, 2012
Nokia - haptic tattoos to help you feel who’s calling
Haptics | Haptic Tattoos | Magnetic Ink | Ferromagnetic Ink | Haptic Communication | Haptic Domains
Not satisfied with just getting its own flavor of slide-to-unlock patented, Nokia wants to take haptic feedback to a level you haven’t previously encountered. Haptic tech is employed, for example, when your phone vibrates as you type on its touchscreen. Haptics deal with appealing to your sense of touch by applying forces or vibrations to your skin.

Which is exactly what Nokia wants to do, proposing the application of tattoos with ferromagnetic inks, that will vibrate based on commands from your phone....



March 10, 2012
Expanding the Scope of Instant Messaging with Haptics
Haptics | Haptic Communication | Haptic Chat | Haptic Domain Names
The bidirectional haptic means that a sensor and an actuator can be manipulated on a single framework. This is a simple concept, but most researches tend to focus on one side only. To achieve true haptic communication, a system providing both a sensor and an actuator within a single framework is needed. Brave introduced in-Touch (Brave and Dahley 1997) to synchronize each cylinder-like device. Two devices are connected and have both a sensor and an actuator in one single tangible object. When one user rolls one device, the motor in the other part starts to run. HAML (El-Far et al. 2006) is a haptic markup language which centers on the haptic description. This is a technical specification that tries to elevate to the MPEG standards. In this research, the Phantom device is mainly applied. HAMLET (Mohamad Eid et al. 2008) is a HAML-based authoring tool. Both HAMLET and this research aim to accomplish simplicity and efficiency in utilizing haptic for non-programmer developers and artists. However, our target users are rather general users than those of HAMLET, who uses the instant messenger as a daily communication tool. From the view of the description language, or the markup language, SensorML (Botts and Robin 2007) is one of the specifications to describe a sensor. The object of this markup language is to provide the sensor information as detailed as possible including the manufacturer, hardware specifications, the data type to acquire a result, etc. It can be adopted into our work, but we concluded it is too verbose to apply this SensorML to our work



March 5, 2012
New gaming device simulates tug of fishing line, gun recoils
Haptics | Haptic Gaming | Tactile Feedback | Haptic Communication | Haptic Domain Names
A new kind of video game controller not only vibrates like existing devices, but also simulates the tug of a fishing line, the recoil of a gun or the feeling of ocean waves, a study shows.

"I'm hoping we can get this into production when the next game consoles come out in a couple of years," said William Provancher, associate professor of mechanical engineering at the University of Utah, who designed the controller.

The first haptic or touch feedback in game controllers came in 1997 with the Nintendo64 system's "rumble pack", that makes the hands vibrate using an off-balance motor to simulate the feel of driving a race car on a gravel road, flying a jet or duelling with Star Wars light sabers, according to Provancher and colleagues.



March 4, 2012
New gaming device simulates tug of fishing line, gun recoils
Haptics | Haptic TTechnology | Tactile Feedback | Haptic Communication | Haptics Domain Names
So we’re just back from this year’s mobile world congress, and fired up with visions of where mobile and mobility is headed. The three stand-outs for us were: Haptics, the Internet of things and NFC, and we’ll be covering each of them in a series of blogs this week.

At the heart of it, there’s nothing too complicated about haptics – after all, mobile phones have been offering vibration for years, but it’s how haptics are being incorporated into apps that excites us – and we reckon it could overtake 3D as the immersive technology of choice this year....



March 3, 2012
Haptics Can Make You Think You’re Touching Grass And Rocks
Haptics | Haptic Communication | Haptic Technology | Haptic Interface | Haptic Names
There has been talk of the years of haptic technologies that would allow us to move our hand over a glass touchscreen and be tricked into thinking we were touching a fuzzy material, or some rough surface. But that was all R&D talk. At Mobile World Congress this year, however, AllThingsD found a pair of companies who have put that haptic feedback tech into functioning prototype devices.



February 14, 2012
Will haptics transform the way in which we interact?
Haptics | OmniTouch | Tactile Feedback | Haptic Interface | Haptic Domains
One promising example of haptics is OmniTouch, a wearable projection system developed by Microsoft Research and Carnegie Mellon University (CMU) in the US. It enables users to turn pads of paper, walls or even their own hands, arms and legs into graphical, interactive surfaces.

A significant innovation of OmniTouch is its use of a depth sensing camera, similar to Microsoft's Kinect, to track the user's fingers on everyday surfaces. This means they can control interactive applications by tapping or dragging their fingers, much as they would with conventional touchscreens. The projector can superimpose keyboards, keypads and other controls onto any surface, adjusting automatically for the surface's shape and orientation to minimise distortion of the projected images.

"It's conceivable that anything you can do on today's mobile devices, you will be able to do on your hand using OmniTouch," says Chris Harrison, of CMU's Human-Computer Interaction Institute. "The palm of the hand could be used as a phone keypad, or as a tablet for jotting down brief notes. Maps projected onto a wall could be panned and zoomed with the same finger motions that work with a conventional multitouch screen."



February 3, 2012
Haptic Weather Forecaster Lets You Feel The Temperature
Haptics | Haptic Weather | Haptic Communication | Cryoscope | Haptic Domain Names
Demonstration of a haptic weather forecaster called the Cryoscope.

Weather forecast icons can be cryptic. There's only so much that can be communicated by a picture of a gray but-not-too-gray cloud with some raindrops and a sun poking out behind it.

All you really want to know is, "Am I going to freeze my nuts off out there?"

Enter the Cryoscope, an invention that allows you to feel the temperature of tomorrow's forecasted air....



January 25, 2012
Pantech Element Tablet Launches with HD Haptics
HD Haptics | High Definition Haptics | Smart Haptics | Immersion | Pantech Element | Haptic Domains
Immersion Corporation, a leading developer and licensor of touch feedback technology, today announced that the Pantech Element is the first publicly-available tablet that delivers a high-definition haptic experience.

Launched in the US at the 2012 International Consumer Electronics Show (CES), Pantech’s Element is an 8-inch, Android-based tab. Utilizing Immersion’s piezo reference design, the tablet combines a single piezo actuator from Samsung Electro-Mechanics Corp and the DRV-8662 haptic piezo driver from Texas Instruments with Immersion’s TouchSense® 5000 control software and MOTIV™ Integrator tools to produce cutting-edge touch feedback effects throughout the user interface and applications. ..



January 25, 2012
Haptic Communication - Social Disruption and the Future
Haptic Communication | Haptic Feedback | Social Haptics | Haptic Domains
Social media is great, but suffers from a lack of the so called “sarcasm font”. It’s really easy to overstep and make a mistake in tone and we’ve all seen how brands can suffer the consequences. I’m dying to see haptic communication between people via social media take off. Haptics is exciting because it’s where psychophysicists, engineers, and designers come together to envision a future that benefits from rich physical interactions between humans and computers, generated through haptic (force and tactile) devices.

Haptic communication is the way people communicate with the world around them through their sense of touch. Touch is one of the earliest senses to develop in the fetus and is one of the most basic and important senses for us. Touch provides deeper information about surface, texture, emotion and intimacy. Humans (infants even more so) have tremendous difficulty surviving if they do not possess a sense of touch. As people begin to relate and interact more through technology than human to human interaction, haptics will become important to our survival as healthy humans.



January 24, 2012
Immersion Corporation: The Calm Before The Storm?
HD Haptics | High Definition Haptics | Smart Haptics | Immersion | Basic Haptics | Programmable Haptics | Haptic Domains
HD haptics are important to Immersion for several reasons. First of all, the HD haptic experience creates a richer and more natural tactile sensation for end users, allowing a larger number of different effects, depending on the user interaction with the device. Gaming on tablets (and handsets) will certainly be the main activity profiting from this new solution, but not the only one.

From an investor prospective, Immersion is now trying to define three different levels of haptic effects: Basic Haptics, Programmable Haptics and HD Haptics.

Pantech's new tablet opens the door, for Immersion, to HD haptics, which will carry a royalty rate of roughly twice as much as the previous solution, and will contribute to further differentiate the company's offering. As one product is now available in the market, hopefully other existing licensees will be inclined to speed up the adoption of HD haptics in their higher end smartphones and tablets. In the longer term, Immersion also hopes to generate solutions licensing royalties, for example from gaming apps, etc. benefiting from HD haptics.



January 19, 2012
The Future of Augmented Reality with Haptics & Touch Screens
AR Haptics | Augmented Reality Haptics | Tactile Feedback | Haptic Domains
There are two questions that I’m often asked: ‘What’s in store for the future of AR?’ and ‘What would you like to see in the future of e-books and tablets?’

My answer to both is haptics and tactile feedback.

In August 2011 I had the pleasure of visiting the Magic Vision Lab at the University of South Australia and experiencing their AR haptics demo. Wearing a head-mounted display (HMD) and using a Phantom stylus, I could feel the scales of a virtual fish which appeared before me. I was able to touch virtual objects and receive tactile feedback, as though these were real, physical objects I was interacting with. This completely threw off my sensibilities of the real, having difficulty distinguishing between what was real and what was virtual. This experience signified an important shift for me in the medium of AR: in the past, the only tactile component of AR was that which physically existed in our environment....



December 16, 2011
Senseg haptic tech gets Time Magazine honour
Haptic Feedback | Electrostatic Fields | Virtual Texture Technology | Time Magazine | Senseg | Haptic Domains
A technology that uses electrostatic fields to let you feel what is on a screen was this year named within Time magazine’s top 50 innovations. Senseg - a company founded by experts in medical technology, acoustics and psychology – has developed the haptic technology, which has already been demonstrated in tablet devices. The system passes an ultra-low electrical current into an insulated driver to create a small attractive force to finger skin...



December 15, 2011
NASA Attempting da Vinci Surgical Robotics to Fix Satellites
Surgical Robots | Satellite Surgery | Medical Robotics | Haptic Feedback | NASA | da Vinci Robot | Haptic Domains
Medical robotics experts help advance NASA’s ‘satellite surgery’ project

In this demonstration, the da Vinci console was the same type that doctors use to conduct robotic surgery on cancer and cardiac patients. It included a 3D eyepiece that allowed the operator in Baltimore to see and guide the robot at Goddard. It also provided haptic, or “touch,” feedback to the operator. The goal, Johns Hopkins engineers say, is to adapt some robotic operating room strategies to help NASA perform long-distance “surgery” on ailing satellites....



December 13, 2011
Haptic code entry to replace PIN codes at ATMs?
Haptics | Haptic ATM | NFC ATM | NFC Banking | Haptic Domains
One of the drawbacks of using the ATM to withdraw money is the lack of security – people can easily watch you enter your PIN code if they stand next to you or to your side. Well, some folks over at the Korea Advanced Institute of Science and Technology in Daejeon have come up with a solution to the problem – with the aid of mobile devices. Instead of making users enter their PIN codes on the machine’s keypad which is visible to everyone, the new system lets them utilize a touch-based code-entry system on their smartphones instead.

The phones will communicate with the machines via NFC readers, and will feature a unique way of entering your PIN. They’ve come up with two different systems using this method, and they seem like viable alternatives. The first approach, called PhoneLock, features alphanumeric icons on a smartphone touchscreen are replaced with a set of up to 10 different tactile cues known as tactons...



December 5, 2011
Beautiful Usability Design & HD Haptics Vibration API
HD Haptics | Haptics | Immersion | Motorola Mobility | Vibration Feedback | Haptic Domains
Adding HD Haptics Vibration to your Android Apps for Profit by Bob Heubel

Bob Heubel of Immersion will present the current Android vibration control method as well as advanced control methods with toolkit options. A business opportunity for developer's Haptics Android apps will also be discussed. And use cases beyond Haptics feedback for gaming will be explored apps from communication, social networking, navigation, accessibility and more.



December 5, 2011
Future tech: haptic stabs
Haptic Stabs | Haptic Technology | Haptics | Haptic Games | Realistic Gaming | Haptic Domains
Video gaming moves might be about to get real, physical consequences – enough to make you more careful.

In the virtual world, you have it too easy at the moment. You just play your games, waltzing your character into lethal combat, smacking your car into lamp posts or hitting the afterburners with no thought for the G-forces that would ordinarily turn your insides into Angel Delight. But what if your actions had real, physical consequences – not serious ones, but enough to make you a little more careful?



December 1, 2011
Senseg adds friction feedback to a touchscreen
Haptics | Senseg | Tactile Feedback | Haptic Technology | Tixels | Haptic Domains
Yesterday we were looking at an experiment that added temperature feedback to a game controller, display, and chair. While it’s nice to see such experiments, temperature feedback isn’t top of the list of feedback types I want added to my devices. What I do want is haptic feedback on a touchscreen so I am doing more than just sliding my finger across a sheet of glass.

There are a number of solutions to touch feedback that use vibration or piezo-based solutions. However, Senseg has come up with a solution that manages to offer touch feedback by effecting the friction between your finger and a display.

It’s called Senseg Tixel and uses an electrostatic field to produce feedback. Senseg uses an insulated electrode and passes an ultra-low electrical current through it. In turn, that creates an attractive force with the finger on the screen, which can be adjusted and the sensation changed depending on the feedback you want the user to have.



December 2011
Introduction To Haptics - Human Computer Interaction
Haptics | Haptic Feedback | Haptic Technologies | Haptic Communication | Force Feedback | Haptic Domains
Informational PDF with Infographs, images, and concise explanations regarding Haptic Technology, the many uses and the future of Haptics




November 28, 2011
7 Things You Should Know About...Haptics
Haptics | Haptic Feedback | Haptic Technologies | EduCause Learning Initiative | Haptic Domains
Haptics technologies provide force feedback to users about the physical properties and movements of virtual objects represented by a computer. A haptic joystick, for example, offers dynamic resistance to the user based on the actions of a video game. Historically, human-computer interaction has been visual—words, data, or images on a screen. Input devices such as the keyboard or the mouse translate human movements into actions on the screen but provide no feedback to the user about those actions. Haptics incorporates both touch (tactile) and motion (kinesthetic) elements. For applications that simulate real physical properties—such as weight, momentum, friction, texture, or resistance—haptics communicates those properties through interfaces that let users “feel” what is happening on the screen.

Haptics tools are used in a variety of educational settings, both to teach concepts and to train students in specific techniques. Some faculty employ haptic devices to teach physics, for example, giving students a virtual environment in which they can manipulate and experience the physical properties of objects and the forces that act on them. Such devices allow students to interact with experiments that demonstrate gravity, friction, momentum, and other forces. In subjects such as biology and chemistry, haptic devices create virtual models of molecules and other microscopic structures that students can manipulate. In this way, students can “feel” the surfaces of B cells and antigens, for example, testing how they fit together and developing a deeper understanding of how a healthy immune system functions.



November 28, 2011
Haptics Meets 3d Printing
Haptics | 3d Printing | Intelligentsia | Haptics Domains | 3d Printing Domains
Haptic Intelligentsia merges hand craftsmanship and computerized technology into a single 3D printing machine that allows the user to tactually perceive a virtual object before transforming it into a physical one. The user can freely move the extruding gun, which is attached to a haptic interface. When the tip of the gun is moved into a surface region of the virtual object, the interface generates forces under computer control, allowing the user to feel and touch the surface of the object.



October 26, 2011
The Future of SEX
Haptic News | Holographic Sex | Haptic Sex | Haptic Domains | Holographic Domains
You can reinvigorate your sex life without fear of contracting an STD or getting pregnant, you just need to embrace technology.

On the market right now there are app's you can download to your smart phone to pleasure yourself. In the future it gets even more interesting, can you imagine making love to your holographic lover. The world's oldest profession will use haptics (electronic touch) and holographics for visual imagery rather than being in the same room as their client.

Listen to our futurist, Marcus Barber talk about the future of sex.



October 22, 2011
How the bathroom of the future may look
Haptic News | Haptics | Haptic Technology | Interactive Displays | Haptic Feedback | Haptic Domains
The bathroom of the future could come equipped with shower curtains that you can read the news off and floors that can change their texture to mimic walking on sand or even snow, according to a new report.

For those looking for a more relaxing environment, the rest room of the future could also use new haptic technology to change the way the floor feels under foot.

Bathers stepping out of their bath could programme their floor to replicate the feeling of soft sand, warm Mediterranean stone or even snow if they desired.



October 19, 2011
Cadillac's CUE Brings Haptics Under The Spotlight
Haptic News | Haptic Feedback | Connected Car | Speech Recognition | Infotainment System | Haptic Domains
General Motor's (GM) luxury brand, Cadillac, recently participated at the CTIA Enterprise and Applications conference where it introduced its new Cadillac CUE navigation, information and multimedia car system.

According to GM engineers CUE, which stands for Cadillac User Experience, will represent a game changer in the automotive industry, as this new in-vehicle hub is meant to simplify drivers' usability while allowing a single control source for all information and entertainment tools used in (or connected to) a car.

Industry-first is probably the most used expression in Cadillac' s press release about the new interface.



October 18, 2011
Haptic Shoe For The Blind
Haptic News | Haptic Feedback | Haptic Shoe | Haptic Technology | Le Chal | Design and Innovation Workshop | Haptic Domains
Imagine walking down to the nearest grocery shop or a bus stop with your eyes blindfolded and you’ll probably get an idea how tricky outdoor navigation for the visually impaired can be.

Arduino Lilypad is the main circuit board, which is kept at the back mid-sole region of the shoe. The mini-vibrational actuators are placed on all sides for the directional haptic feedback so that an approaching turn triggers the vibration. See the slideshow for a full-coverage of how shoe-Le Chal works. Credit: Sujith Sujan

Sensitive towards the needs of the visually impaired people, Anirudh Sharma, 24, a young researcher at Hewlett-Packard Labs in Bangalore, worked over several nights to design a shoe for the blind. Unlike other existing aids that are available in the market for people with limited or no vision, this haptic shoe is simple and unobtrusive in design, uses low-cost readily available components, and provides tactile feedback to assist the visually impaired in their day-to-day outdoor navigation tasks.



October 18, 2011
Portable Haptic Device For Pinching a Virtual Object in 3D Display
Haptic News | Portable Haptics | Haptic Devices | Haptic Feedback | 3d Interaction | 3d Display | Haptic Domains
We are aiming at developing a portable haptic device, as a part of research on ultra-realistic communications system. This paper describes the development of the portable haptic device. The study on perception of delay for haptic communication is also addressed.



August 17, 2011
Teleoperating a Denso Robot With Haptics
Haptics | Teleoperating | Robotic Surgery | Haptic Interface | Haptic Domains
consider the Health Research Innovation Centre at University of Calgary. The setup at the Centre, which includes our Denso Open Architecture Robot Workstation and a high definition haptic device HD^2 is used for research and development of the neuroArm, a robotic arm used for telesurgery.

The video below demonstrates the Denso robot being teleoperated by the HD^2 high definition haptic device. Communication is conducted over shared memory for optimized bilateral teleoperation performance. It can be easily switched to another protocol over the Internet using QUARC blocksets.

The motion of the operator’s hand is captured by the haptic device at a high resolution and speed. This motion then drives the end-effector of the Denso robot over 6 degrees of freedom, i.e., translational x, y, z, and rotational roll, pitch and yaw. The measured forces and torques at the tip of the robot are applied back to the operator through the haptic device...



October 1, 2009
How Haptics Will Change the Way We Interact With Machines
Haptics | Haptic Feedback | Haptic Technologies | Haptic Communication | Force Feedback | Haptic Domains
The term "joystick" seems a bit frivolous for the device in front of me, but there it is, an interface that hearkens back to the days of Pac Man and Donkey Kong. Yet this joystick is special--a highly evolved example of a technology that is changing the way humans interact with machines. I'm in the Microdynamic Systems Laboratory at Carnegie Mellon University in Pittsburgh, and the interface I'm looking at is properly called a magnetic levitation haptic device. The apparatus is built into a bowl-shaped indentation in a table; its plastic joystick sits in the midst of brightly colored red and blue magnet arrays. As I reach inside the basin to palm the ­handle, the device hums and shivers almost imperceptibly.

On a monitor in front of me, a small, spherical cursor hovers above a plain studded with nubby cones. It acts as a sort of fingertip for exploring the 3D landscape. When I push straight down on the joystick, the little orb drops. The grip jiggles my hand as I drag the sphere over the rocky ground. It's surprisingly fun. I jounce over a cluster of mini-pyramids, glide over a smooth spot and then hit a solid wall--pop! I feel the joystick jerk to a stop in my hand. Every aspect of this virtual world is a playground of texture, and the haptic controller translates tactile data into feedback you can feel. It's a high-tech exploration of an often-ignored sensory faculty--the sense of touch.